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Software as a Service: Undo

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This paper proposes a highly automated mechanism to build an undo facility into a new or existing system easily. Our proposal is based on the observation that for a large set of operators it is not necessary to store in-memory object states or executed system commands to undo an action; the storage of input data is instead enough. This strategy simplifies greatly the design of the undo process and encapsulates most of the functionalities required in a framework structure similar to the many object-oriented programming frameworks.

Palabras clave
Undo Framework
Software as a Services
Usability component
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Esta obra se publica con la licencia Creative Commons Attribution 4.0 International (BY 4.0)

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