Engineering Web Augmentation software: A development method for enabling end-user maintenance

cic.institucionOrigenLaboratorio de Investigación y Formación en Informática Avanzada (LIFIA)es
cic.isFulltexttruees
cic.isPeerReviewedtruees
cic.lugarDesarrolloLaboratorio de Investigación y Formación en Informática Avanzadaes
cic.versioninfo:eu-repo/semantics/publishedVersiones
dc.date.accessioned2021-11-25T17:59:23Z
dc.date.available2021-11-25T17:59:23Z
dc.identifier.urihttps://digital.cic.gba.gob.ar/handle/11746/11380
dc.titleEngineering Web Augmentation software: A development method for enabling end-user maintenanceen
dc.typeArtículoes
dcterms.abstractNowadays, end-users are able to adapt Web applications when some of their requirements have not been taken into account by developers. One possible way to do adaptations is by using Web Augmentation techniques. Web Augmentation allows end-users to modify the Web sites’ user interfaces once these are loaded on the clientside, i.e., in the browser. They achieve these adaptations by developing and/or installing Web browser plugins (‘‘augmenters’’) that modify the user interface with new functionalities. This particular kind of software artifacts requires special attention regarding maintenance as–in most cases–they depend on third-party resources, such as HTML pages. When these resources are upgraded, unexpected results during the augmentation process may occur. Many communities have arisen around Web Augmentation, and today there are large repositories where developers share their augmenters; end-users may give feedback about existing augmentations and even ask for new ones. Maintenance is a key phase in the augmenters’ life-cycle, and currently, this task falls (as usual) on the developers. In this paper, we present a participatory approach for allowing end-users without programming skills to participate in the augmenters’ maintenance phase. In order to allow this, we also provide support for the development phase to bootstrap a first version of the augmenter and to reduce the load on developers in both phases, development and maintenance. We present an analysis of more than eight thousand augmenters, which helped us devise the approach. Finally, we present an experiment with 48 participants to validate our approach.en
dcterms.creator.authorFirmenich, Diegoes
dcterms.creator.authorFirmenich, Sergioes
dcterms.creator.authorRossi, Gustavo Héctores
dcterms.creator.authorWimmer, Manueles
dcterms.creator.authorGarrigos Fernandez, Irenees
dcterms.creator.authorGonzález Mora, Césares
dcterms.identifier.otherdoi:10.1016/j.infsof.2021.106735es
dcterms.identifier.otherISSN:0950-5849es
dcterms.isPartOf.issuevol. 141es
dcterms.isPartOf.seriesInformation and Software Technologyes
dcterms.issued2022
dcterms.languageIngléses
dcterms.licenseAttribution-NonCommercial-NoDerivatives 4.0 Internacionales
dcterms.subjectWeb Augmentationen
dcterms.subjectEnd-user programmingen
dcterms.subjectWeb adaptationen
dcterms.subjectEnd-user driven maintenanceen
dcterms.subject.materiaCiencias de la Computación e Informaciónes

Archivos

Bloque original

Mostrando 1 - 1 de 1
Cargando...
Miniatura
Nombre:
Engineering Web Augmentation software.pdf-PDFA.pdf
Tamaño:
3.64 MB
Formato:
Adobe Portable Document Format