Designing and Implementing Physical Hypermedia Applications

cic.institucionOrigenLaboratorio de Investigación y Formación en Informática Avanzada (LIFIA)es
cic.lugarDesarrolloUniversidad Nacional de La Plataes
cic.lugarDesarrolloConsejo Nacional de Investigaciones Científicas y Técnicases
dc.titleDesigning and Implementing Physical Hypermedia Applicationsen
dc.typeDocumento de conferenciaes
dcterms.abstractIn this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.en
dcterms.creator.authorChalliol, Ceciliaes
dcterms.creator.authorRossi, Gustavo Héctores
dcterms.creator.authorGordillo, Silvia Etheles
dcterms.creator.authorDe Cristófolo, Valeriaes
dcterms.extentp. 148-157es
dcterms.isPartOf.seriesIn Proceedings of ICCSA 2006es
dcterms.licenseAttribution-NonCommercial-ShareAlike 4.0 International (BY-NC-SA 4.0)es
dcterms.subjectphysical hypermediaen
dcterms.subjectmobile applicationsen
dcterms.subjectreusable softwareen
dcterms.subject.materiaCiencias de la Computaciónes
Paquete original
Mostrando1 - 1 de 1
Imagen en miniatura
Designing and Implementing Physical Hypermedia Applications.pdf-PDFA.pdf
362.13 KB
Adobe Portable Document Format
Documento completo