Programming as learning resource in middle school

cic.institucionOrigenLaboratorio de Investigación y Formación en Informática Avanzada (LIFIA)es
cic.isFulltexttruees
cic.isPeerReviewedtruees
cic.lugarDesarrolloLaboratorio de Investigación y Formación en Informática Avanzadaes
cic.versioninfo:eu-repo/semantics/publishedVersiones
dc.date.accessioned2020-08-05T12:09:58Z
dc.date.available2020-08-05T12:09:58Z
dc.identifier.urihttps://digital.cic.gba.gob.ar/handle/11746/10644
dc.titleProgramming as learning resource in middle schoolen
dc.typeArtículoes
dcterms.abstractIn this work we study the influence, in the kinematics learning ofsecondary students, of the construction of a simulation using the SqueakEtoysgraphical programming environment. An experimental work was carried outwith two groups of students. One group used an interactive tutorial in whichthey constructed the simulation. The experiment was evaluated using a pretest/ posttestprotocol. The results indicate an increase in students' gradesand interest in programming as a didactic resource, which encouragesdesigning similar activities and exploring this resource in other disciplines.en
dcterms.creator.authorSalvador, Ricardo P.es
dcterms.creator.authorPons, Claudia Fabianaes
dcterms.creator.authorRodíguez, Guillermo L.es
dcterms.identifier.urlRecurso completoes
dcterms.isPartOf.issuevol. 1, no. 9es
dcterms.isPartOf.seriesRevista Eletrônica Argentina-Brasil de Tecnologias da Informação e da Comunicaçãoes
dcterms.issued2018-11-18
dcterms.languageIngléses
dcterms.licenseAttribution-NonCommercial-NoDerivatives 4.0 Internacionales
dcterms.subjectprogrammingen
dcterms.subjectsimulationen
dcterms.subjectlearningen
dcterms.subjectmiddle schoolen
dcterms.subjectphysicsen
dcterms.subject.materiaCiencias de la Computación e Informaciónes

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