Web development based on design-transfer through client adaptations
Resumen
Designing high-fidelity prototypes that cover both visual and behavioral aspects can be challenging. Using interaction patterns as requirements can help develop such prototypes. Patterns assist product understanding and improve early corrections. In this paper, we propose a method for specifying component interactions using existing interaction patterns in the literature as part of the requirements. We also present an experimental tool that uses client-side adaptation on the web prototype built using interface design tools to allow associating the interaction patterns to the visual components and thus transferring the design and behavior to code. This approach allows the creation of functional components with reusable code that facilitates the implementation in the development phase. The article presents the initial state, detailing the method and the developed tool.