Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric

cic.isFulltexttruees
cic.isPeerReviewedtruees
cic.lugarDesarrolloLaboratorio de Investigación y Formación en Informática Avanzada es
cic.versioninfo:eu-repo/semantics/publishedVersiones
dc.date.accessioned2017-12-19T16:57:29Z
dc.date.available2017-12-19T16:57:29Z
dc.identifier.urihttps://digital.cic.gba.gob.ar/handle/11746/6541
dc.titleCombining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetrices
dc.typeDocumento de conferenciaes
dcterms.abstractWe are in a time where trends and ICTs are capable of leading important educational changes and allowing an advance in flexible teaching environments, through innovation and collaboration between educational institutions. Teachers have a large number of technologies to use as an ally in the classroom, such as software agents in the teaching-learning process. The objective of this article is to make known the educational module Student Play that allows to establish interactive games with students to educate in values through conversational agents, and that is embedded in a web tool called Agent SocialMetric.en
dcterms.creator.authorKuz, Antonietaes
dcterms.creator.authorFalco, Marianaes
dcterms.creator.authorGiandini, Roxana Silviaes
dcterms.extent7 p.es
dcterms.isPartOf.issueJAIIO 46 (Córdoba, 2017)es
dcterms.isPartOf.seriesJornadas Argentinas de Informáticaes
dcterms.issued2017-09
dcterms.languageIngléses
dcterms.licenseAttribution-ShareAlike 4.0 International (BY-SA 4.0)es
dcterms.subjectAgent SocialMetricen
dcterms.subjectSoftware Agentsen
dcterms.subjectEducational Softwareen
dcterms.subjectGamesen
dcterms.subjectStudent Playen
dcterms.subject.materiaCiencias de la Computación e Informaciónes

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