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Context-Aware Services for Physical Hypermedia Applications

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In this paper we present an approach for designing and deploying context-aware services in the context of physical hypermedia applications, those applications in which mobile users explore real and digital objects using the hypermedia paradigm. We show how to adapt the objects’ response to the user’s navigation context by changing the role these objects play in the user’s travel. We first motivate our research with a simple example and survey some related work; next we introduce the concept of travel object and show that physical objects might assume the role of different type of travel objects. We then present an architectural approach for context-aware services and describe its evolution into a software substrate for physical hypermedia services. We conclude by indicating some further work we are pursuing.

Palabras clave
mobile user
physical object
real world object
navigation state
software substrate

Esta obra se publica con la licencia Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (BY-NC-SA 4.0)
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