Rethinking Breath in VR: A Performative Approach to Enhance User Flow with Bio-sensing Wearable Interfaces

cic.institucionOrigenLaboratorio de Investigación y Formación en Informática Avanzada (LIFIA)
cic.lugarDesarrolloLaboratorio de Investigación y Formación en Informática Avanzada (LIFIA)
cic.parentTypeArtículo
cic.versionPublicada
dc.date.accessioned2025-05-28T12:49:23Z
dc.date.available2025-05-28T12:49:23Z
dc.identifier.urihttps://digital.cic.gba.gob.ar/handle/11746/12482
dc.titleRethinking Breath in VR: A Performative Approach to Enhance User Flow with Bio-sensing Wearable Interfacesen
dc.typeArtículo
dcterms.abstractAsignificant number of Virtual Reality (VR) applications focus on mindfulness, using biosensor technologies (e.g., ECG) to provide real-time feedback on users’ physiological states. However, the measurement of data for the human body is complex. Commercial devices often lack precision, while medical-grade sensors require controlled environments, which can lead to disruptions and break immersion, affecting the flow of VR experiences. Thus, complicating the evaluation of mindfulness. Pinch To Awaken XR is a VR art game that utilizes wearable interfaces to measure breathing from a holistic perspective. Showcased as an Extended Reality (XR) performance, it uses first-person research methods by embodying both the researcher and performer, placing the body as the central source of inquiry. This case study reveals that integrating a performative approach can enhance the flow and engagement in mindfulness VR experiences, while also offering a novel approach for evaluating biosensing interfaces in HCI user studies, using a body-centered design.en
dcterms.creator.authorDuarte, Yesica
dcterms.creator.authorRodríguez, Andrés
dcterms.identifier.urlhttps://doi.org/10.1145/3706599.3706698
dcterms.isPartOf.seriesProceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems
dcterms.issued2025-04
dcterms.languageInglés
dcterms.licenseAttribution-NonCommercial-NoDerivatives 4.0 International (BY-NC-ND 4.0)
dcterms.subjectVirtual Realityen
dcterms.subjectMindfulnessen
dcterms.subjectBio-sensingen
dcterms.subjectWearable Interfacesen
dcterms.subjectPerformative Interactionen
dcterms.subjectFirst-Person Researchen
dcterms.subject.materiaCiencias de la Computación e Información

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